Hypatia Returns

Hypatia from TimefireVR returns

Maybe this is not the greatest of screencaps, but what it represents is important. Hypatia, the VR title my company created, is back online and has been for a few days. I thought it was dead and gone because it had to be shelved by Harry (Turkvolt), who’d taken it upon himself to keep it alive when everyone else abandoned it. From 2014 through 2017, TimefireVR created an explorable, non-violent world where creativity and community were the hallmarks of our effort. Well, VR was a tough marketplace to crack. We spent nearly $5 million trying to realize my dream while Facebook spent $10 billion; we never really had a great chance, nor did they, for that matter. It’s now a decade after my first stumbles and mistakes in paving a path into an unknown world of possibilities. I had tapped a number of people who were able to hone their game development skills, make friendships that exist to this day, and help create a virtual environment that was wholesome but, ultimately, a failure. I miss this world. I miss Robert’s music, Rainy’s contributions to the art, Jay’s amazing 3D work, Jason and the other coder’s incredible efforts to do things on an extraordinarily small budget, let alone the two dozen other people who toiled against the odds to build Hypatia. And then there’s Harry, who brought the broken bits forward, modifying the code where needed, allowing the world of Hypatia to see the light of day again. I have a deep respect for his efforts and dedication, thanks Harry.

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